Spraycan: Difference between revisions
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{{Ent not in fgd| | {{Ent not in fgd|codeonly=1}} | ||
{{CD|CSprayCan|file1=player.cpp}} | {{CD|CSprayCan|file1=player.cpp}} | ||
{{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player-chosen spray on walls when they use their spray bind ([[impulse]] 201). | {{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player-chosen spray on walls when they use their spray bind ([[impulse]] 201). |
Revision as of 06:54, 28 June 2024

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CSprayCan |
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spraycan
is a point entity available in all Source games except
Counter-Strike: Global Offensive. This is the entity that applies player-chosen spray on walls when they use their spray bind (impulse 201).
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
decalfrequency | 10 | seconds | How much must a player wait in seconds before they are able to spray another time |
r_spray_lifetime | 10 | Number of rounds player sprays are visible | |
cl_logofile | Spraypoint logo decal. | ||
cl_playerspraydisable | 0 | Disable visibility of player sprays. |