Spraycan: Difference between revisions
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CSprayCan|file1=player.cpp}} | {{CD|CSprayCan|file1=player.cpp}} | ||
{{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player-chosen spray on walls when they use their spray bind. | {{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player-chosen spray on walls when they use their spray bind ([[impulse]] 201). | ||
== ConVars == | == ConVars == |
Revision as of 18:46, 22 June 2024
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CSprayCan |
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spraycan
is a point entity available in all Source games except
Counter-Strike: Global Offensive. This is the entity that applies player-chosen spray on walls when they use their spray bind (impulse 201).
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
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decalfrequency | 10 | seconds | How much must a player wait in seconds before they are able to spray another time |
r_spray_lifetime | 10 | Number of rounds player sprays are visible | |
cl_logofile | Spraypoint logo decal. | ||
cl_playerspraydisable | 0 | Disable visibility of player sprays. |