Env decal: Difference between revisions
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{{tabs|env decal|goldsrc=1|source2=1|custom1=info_projecteddecal|custom1alt=Source Engine|main=source2}} | |||
{{this is a|point entity|name=env_decal|engine=Source 2}} It is a simple projected decal entity. | {{this is a|point entity|name=env_decal|engine=Source 2}} It is a simple projected decal entity. | ||
Revision as of 09:32, 1 September 2024
env_decal
is a point entity available in all Source 2 games. It is a simple projected decal entity.
Keyvalues
- Decal Material (material) <material>
- Decal Width (width) <float>
- Decal Height (height) <float>
- Decal Depth (depth) <float>
- Render Order (RenderOrder) <integer>
- Project on World (projectonworld) <boolean>
- Project on Characters (projectoncharacters) <boolean>
- Project on Water (projectonwater) <boolean>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Base:
- RunScriptFile
- Load and execute a script file.
- RunScriptCode
- Execute a fragment of script code.
- CallScriptFunction
- Call a script function.
- CallPrivateScriptFunction
- Calls a script function from this entity's private script scope.
- CallGlobalScriptFunction
- Calls a script function in the global script scope.
- Kill
- Removes this entity from the world.
- KillHierarchy
- Removes this entity and all its children from the world.
- AddOutput
- Adds an entity I/O connection to this entity. Parameter format: OutputName→TargetName→InputName→Parameter→Delay→MaxRefires
- FireUser1 to FireUser4
- Fires the respective
OnUser
outputs; see User Inputs and Outputs.