Env bubbles: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|brush}} {{game-base}}. | {{in game|brush}} {{game-base}}. | ||
{{in code|class=CBubbling|file=effects.cpp}} | {{in code|class=[http://hl2sdk.gigcities.com/class_c_bubbling.html CBubbling]|file=[http://hl2sdk.gigcities.com/effects_8cpp-source.html effects.cpp]}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 06:11, 2 August 2006
Entity Description
An entity used to create a volume in which to spawn bubbles.
Availability
Template:In game Template:Game-base. Template:In code
Keyvalues
- <integer> Bubble Count in Volume
- frequency
- <integer> Bubble emission frequency, in bubbles per second.
- current
- <integer> The speed of the water current in the volume, in inches per second. Used to move the bubbles.
Flags
- 1 : Start Off
Inputs
- Activates the bubbles.
- Deactivate
- Deactivates the bubbles.
- Toggle
- Toggles the bubbles on and off.
- SetDensity <integer>
- Sets the bubble density.
- SetFrequency <integer>
- Sets bubble emission rate in bubbles per second.
- SetCurrent <integer>
- Sets current speed in inches per second.