Talk:Env bubbles

From Valve Developer Community
Jump to: navigation, search

I don't think bubble density is implemented...can anyone try it?—ts2do (talk) 17:10, 8 Oct 2005 (PDT) It works....—ts2do (talk) 17:31, 8 Oct 2005 (PDT)

I can see the trigger texture when used for a env_bubbles, what else should I use? Ok invisible seems to work. --Bluestrike 10:35, 5 Jan 2007 (PST)

Confirmed: This entity does not exist in Portal 2. I updated the main article to reflect this. --Moth 17:43, 14 Dec 2011 (GMT)

Parenting not working

Parenting this entity to another does not work. The brush follows the parent (can be seen when using a trigger brush), but the bubbles does not update their positions accordingly. This was tested by parenting env_bubbles to a func_tracktrain. I even tested if they updated their position if deactivating & activating them, but their position seems to be set when compiling. --Pandaboy 08:54, 21 June 2013 (PDT)