Lazy brush entities: Difference between revisions
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* {{ent|func_nav_avoidance_obstacle}} | * {{ent|func_nav_avoidance_obstacle}} | ||
* {{ent|fog_volume}} | * {{ent|fog_volume}} | ||
== Semi lazy == | |||
* {{ent|prop_physics}} - marks nav areas as OBSTRUCTED based on AABB | |||
* {{ent|trigger_hurt}} - marks nav areas as DAMAGING based on AABB | |||
* {{ent|script_trigger_hurt}} - marks nav areas as DAMAGING based on AABB | |||
* {{ent|trigger_hurt_ghost}} - marks nav areas as DAMAGING based on AABB | |||
{{todo|add better picture example, one below is from [[func_block_charge]] page for more context}} | {{todo|add better picture example, one below is from [[func_block_charge]] page for more context}} |
Revision as of 15:51, 18 May 2024

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For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
Certain brush entities apply its effects based on absolute bounding box (AABB) of its brush model instead of brush model itself.
List of lazy brush entities
Semi lazy
- prop_physics - marks nav areas as OBSTRUCTED based on AABB
- trigger_hurt - marks nav areas as DAMAGING based on AABB
- script_trigger_hurt - marks nav areas as DAMAGING based on AABB
- trigger_hurt_ghost - marks nav areas as DAMAGING based on AABB
Todo: add better picture example, one below is from func_block_charge page for more context
Todo: title of this page maybe better?