Weapon cs base: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{stub}}
{{stub}}
{{ent not in fgd|nolink=1}}
{{ent not in fgd|codeonly=1}}
{{CD|CWeaponCSBase|file1=weapon_csbase.cpp}}
{{CD|CWeaponCSBase|file1=weapon_csbase.cpp}}
{{this is a|point entity|name=weapon_cs_base|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive|game2=Left 4 Dead|game3=Left 4 Dead 2}}
{{this is a|point entity|name=weapon_cs_base|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive|game2=Left 4 Dead|game3=Left 4 Dead 2}}

Revision as of 15:52, 5 August 2024

Stub

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.
C++ Class hierarchy
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ weapon_csbase.cpp

weapon_cs_base is a point entity available in Counter-Strike: Source Counter-Strike: Source, Counter-Strike: Global Offensive Counter-Strike: Global Offensive, Left 4 Dead Left 4 Dead, and Left 4 Dead 2 Left 4 Dead 2.

See also