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Deathmatch: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
("deathmatch" tells the server whether we're in a multiplayer game or not. "coop" is practically unused, even in Sven Co-op)
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{{Orphan|date=January 2024}}
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{{this is a|console variable|name=deathmatch|engine=GoldSrc|engine1=Source}} {{elaborate}}
{{this is a|console variable|name=deathmatch|engine=GoldSrc|engine1=Source}} It is a leftover from {{Quake|2}} used to tell the server whether the current session is in multiplayer or not. {{elaborate}}


For the game mode, see [[Deathmatch Map Design Theory]].
For the game mode, see [[Deathmatch Map Design Theory]].

Revision as of 10:54, 26 August 2024

deathmatch is a console variable available in all GoldSrc GoldSrc and Source Source games. It is a leftover from Quake Quake used to tell the server whether the current session is in multiplayer or not. [Elaborate?]

For the game mode, see Deathmatch Map Design Theory.


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