Weapon crossbow (GoldSrc): Difference between revisions

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(weapon_crossbow (GoldSrc))
 
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{{Hl1_Appearflags}}
{{Hl1_Appearflags}}


[[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|crossbow]]
[[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|c]]

Revision as of 14:54, 14 March 2024

weapon_crossbow is an e0 available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.Template:1 topicon

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Todo: Add image(s) for this entity.

The weapon can hold 5 bolts and up to 55 bolts can be carried (including a round into the weapon). A box of bullets can be placed with ammo_crossbow.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Placement (sequence) <choices>
*0 : Normal (flat)
*1 : Realistic (tilted)

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.