Monster cowboy (WANTED!): Difference between revisions
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Warning:
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
(Created page with "{{this is a|e0|name=monster_cowboy|game=Wanted|engine=1}} Creates a Cowboy NPC. {{NPCNote}} == Keyvalues == {{KV GoldSrc BaseNPC}} == Flags == {{Fl BaseHL1NPC}} Category:...") |
mNo edit summary |
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| Line 6: | Line 6: | ||
== Flags == | == Flags == | ||
{{ | {{fl|1|WaitTillSeen}} | ||
{{fl|2|Gag}} | |||
{{fl|4|MonsterClip}} | |||
{{fl|16|Prisoner}} | |||
{{fl|128|WaitForScript}} | |||
{{fl|256|Pre-Disaster}} | |||
{{fl|512|Fade Corpse}} | |||
[[Category:Wanted]][[Category:Wanted NPCs|H]] | [[Category:Wanted]][[Category:Wanted NPCs|H]] | ||
Revision as of 07:45, 18 February 2024
monster_cowboy is an e0 available in
WANTED!.Template:1 topicon
- The
{{{game}}}parameter is inconsistent with the name defined by the {{Wanted}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toWANTED!. - The
{{{engine}}}parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Creates a Cowboy NPC.
Keyvalues
Flags
- WaitTillSeen : [1]
- Gag : [2]
- MonsterClip : [4]
- Prisoner : [16]
- WaitForScript : [128]
- Pre-Disaster : [256]
- Fade Corpse : [512]