Half-life 3: Citadel Unleashed: Difference between revisions

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'''Half-life 3: Citadel Unleashed''' is a mod of {{ep2|3.1}}
'''Half-life 3: Citadel Unleashed''' is a mod of {{ep2|4}}
 
{{branch|[[Source 2013]]}}
{{branch|[[Source 2013]]}}


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* New shader effects from City 17: Episode One.
* New shader effects from City 17: Episode One.
* Changed HUD.
* Changed HUD.
* By default, GamepadUI.
* GamepadUI.
 
==Development==
* Half-life 3: Citadel Unleashed Started Development In May 2023
* Half-life 3: Citadel Unleashed Ended Development On October 31 2023


== Chapters ==
== Chapters ==
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* Destroyed City 17
* Destroyed City 17
* Death
* Death
== Reviews ==
'''On moddb the mod received mostly low ratings due to optimization problems, poor level design.'''{{ref|1}}


== External links ==
== External links ==
* Github page of source code: https://github.com/valina354/Half-life-3-Citadel-Unleashed
* [https://github.com/valina354/Half-life-3-Citadel-Unleashed GitHub Repository]


== Content ==
== References ==
* {{ep2|4}} (<code>ep2</code>)
# [https://www.moddb.com/mods/half-life-3-citadel-unleashed ModDB Reviews]
* {{ep1|4}} (<code>episodic</code>)
* {{src13|4}} (<code>hl2</code>)
* Shared engine/{{hl2|4}} base (<code>hl2</code>)

Revision as of 07:51, 14 February 2024

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Half-life 3: Citadel Unleashed is a mod of Half-Life 2: Episode Two Half-Life 2: Episode Two


Half-life 3: Citadel Unleashed is based on Source 2013's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 may also apply to Half-life 3: Citadel Unleashed.


Features

  • Improved lighting with projected textures and CSM.
  • New shader effects from City 17: Episode One.
  • Changed HUD.
  • GamepadUI.

Chapters

  • Outland
  • City 14
  • Outland (part 2)
  • Wasteland
  • Blackmesa
  • Destroyed City 17
  • Death

Reviews

On moddb the mod received mostly low ratings due to optimization problems, poor level design.[1]

External links

References

  1. ModDB Reviews