Template:Wad: Difference between revisions

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(Added which maps use textures from which wads in cs)
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<!-- CS 1.6 (cstrike) -->
<!-- CS 1.6 (cstrike) -->
| CSTRIKE\AJAWAD      = Neon "Beok's" sign.
| CSTRIKE\AJAWAD      = Neon "Beok's" sign. Used in CS_Militia
| CSTRIKE\CHATEAU      =  
| CSTRIKE\CHATEAU      = Used in DE_Chateau, CS_Havana, DE_Airstrip, DE_Aztec, DE_Inferno
| CSTRIKE\CS_747      =  
| CSTRIKE\CS_747      = Used in CS_747
| CSTRIKE\CS_ASSAULT  =  
| CSTRIKE\CS_ASSAULT  = Used in CS_Assault
| CSTRIKE\CS_BDOG      =  
| CSTRIKE\CS_BDOG      = Used in CS_Backalley, CS_Estate, CS_Office, DE_Airstrip, DE_Train
| CSTRIKE\CS_CBBLE    =  
| CSTRIKE\CS_CBBLE    = Used in DE_Cbble
| CSTRIKE\CS_DUST      =  
| CSTRIKE\CS_DUST      = Used in DE_Dust, DE_Dust2
| CSTRIKE\CS_HAVANA    =  
| CSTRIKE\CS_HAVANA    = Used in CS_Havana, DE_Airstrip, DE_Inferno
| CSTRIKE\CS_OFFICE    =  
| CSTRIKE\CS_OFFICE    = Used in CS_Office, DE_Aztec, DE_Airstrip
| CSTRIKE\CSTRAINING  = Textures from the training campaign, which was added in CS 1.0 and removed in CS 1.6
| CSTRIKE\CSTRAINING  = Textures from the training campaign, which was added in CS 1.0 and removed in CS 1.6
| CSTRIKE\CSTRIKE      =  
| CSTRIKE\CSTRIKE      =  
| CSTRIKE\DE_AIRSTRIP  =  
| CSTRIKE\DE_AIRSTRIP  = Used in DE_Airstrip
| CSTRIKE\DE_AZTEC    =  
| CSTRIKE\DE_AZTEC    = Used in DE_Aztec
| CSTRIKE\DE_PIRANESI  =  
| CSTRIKE\DE_PIRANESI  = Used in DE_Piranesi, DE_Aztec, DE_Inferno
| CSTRIKE\DE_STORM    =  
| CSTRIKE\DE_STORM    = Used in DE_Storm
| CSTRIKE\DE_VERTIGO  =  
| CSTRIKE\DE_VERTIGO  = Used in DE_Vertigo
| CSTRIKE\DECALS      = All [[#Half-Life|base HL1]] decals, plus decals for bomb targets, bombsites A+B, and hostage rescue zones.<br>[[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map).
| CSTRIKE\DECALS      = All [[#Half-Life|base HL1]] decals, plus decals for bomb targets, bombsites A+B, and hostage rescue zones.<br>[[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map).
| CSTRIKE\ITSITALY    = It's Italy. Textures from CS_Italy, that is.
| CSTRIKE\ITSITALY    = It's Italy. Textures from CS_Italy, that is.
| CSTRIKE\N0TH1NG      = Docks textures. Some by the late Justin DeJong, better known as N0TH1NG, as well as the blue versions of the Black Mesa crates from {{tfc}} and {{uplink}}
| CSTRIKE\N0TH1NG      = Docks textures. Some by the late Justin DeJong, better known as N0TH1NG, as well as the blue versions of the Black Mesa crates from {{tfc}} and {{uplink}}
| CSTRIKE\PRODIGY      =  
| CSTRIKE\PRODIGY      = Used in DE_Prodigy
| CSTRIKE\TORNTEXTURES =  
| CSTRIKE\TORNTEXTURES = Used in DE_Torn
| CSTRIKE\TSWAD        =  
| CSTRIKE\TSWAD        = Used in AS_Oilrig


<!-- Deathmatch Classic (dmc) -->
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Revision as of 21:35, 10 February 2024

Icon-under construction-blue.png
This is a draft template page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.

A thingy that streamlines listing shared WADs on GoldSrc WAD Lists.

Todo: 
  • Autolink images for WADs that have autofilled descriptions.
  • Strings subpage
  • Docs