Talk:Periculum: Difference between revisions
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Brad Newsom (talk | contribs) No edit summary |
Cargo Cult (talk | contribs) (Countdown to 06/06/06?) |
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:The reason why Periculum is using those logos are because this project in the end will be a purchasable product. Thus means this is not a modification, but a Third Party Game. --[[User:Brad Newsom|Brad Newsom]] 09:53, 16 Apr 2006 (PDT) | :The reason why Periculum is using those logos are because this project in the end will be a purchasable product. Thus means this is not a modification, but a Third Party Game. --[[User:Brad Newsom|Brad Newsom]] 09:53, 16 Apr 2006 (PDT) | ||
== Countdown to 06/06/06? == | |||
Well? ;-) —'''<font color="#10c010">Cargo Cult</font>''' <sub>([[User:Cargo Cult|info]], [[User talk:Cargo Cult|talk]])</sub> 04:32, 6 Jun 2006 (PDT) |
Revision as of 04:32, 6 June 2006
Real time radiosity, you have me intrested ^Ben 04:25, 15 Apr 2006 (PDT)
- I'd like to know how to implement =)—ts2do 14:53, 15 Apr 2006 (PDT)
If it's just a third party mod, are they allowed to use the Source, Steam, and Valve logos like that? I thought only licensed games could claim they're Powered by Source. Or maybe I don't know what I'm talking about. -.- --AndrewNeo 09:22, 16 Apr 2006 (PDT)
- The reason why Periculum is using those logos are because this project in the end will be a purchasable product. Thus means this is not a modification, but a Third Party Game. --Brad Newsom 09:53, 16 Apr 2006 (PDT)