$model (VMT): Difference between revisions
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{{langsp}} | {{langsp}} | ||
{{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | {{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | ||
{{ModernConfusion|There is also a {{ent|$model (QC)|alt=$model}} command for [[QC]] files.}} | {{ModernConfusion|There is also a {{ent|$model (QC)|alt=$model}} command for [[QC]] files.}} | ||
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== See also == | == See also == | ||
*[[Materials for models]] | *[[Materials for models]] | ||
Revision as of 18:50, 15 May 2024
Template:Shaderparam It marks a material as for use on a model rather than a brush.
It is only necessary with shaders that could apply to either, like UnlitGeneric or Refract.
VMT Syntax Example
$model 1