Flashbang projectile: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
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{{this is a| | {{this is a|point entity|game1=Counter-Strike: Global Offensive|name=flashbang_projectile|game=Counter-Strike: Source}} | ||
== Entity Description == | == Entity Description == | ||
Revision as of 18:53, 17 May 2024
flashbang_projectile is a point entity available in
Counter-Strike: Source and
Counter-Strike: Global Offensive.
Entity Description
Thrown version of weapon_flashbang.
When this entity is created using ent_create flashbang_projectile, it will...
do nothing.
explode after a fixed duration, as if it was thrown by a player (unless it receives the SetTimerinput).
Keyvalues
Inputs
- SetTimer <float> (only in
) - Sets the fuse time of this entity until it explodes.