Item currencypack medium: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
Thunder4ik (talk | contribs) m (→See also: Unicodifying, replaced: See Also → See also) |
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@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]</pre> | @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]</pre> | ||
== See | == See also == | ||
* {{ent|item_currencypack_small}} | * {{ent|item_currencypack_small}} | ||
* {{ent|item_currencypack_large}} | * {{ent|item_currencypack_large}} | ||
* {{ent|item_currencypack_custom}} | * {{ent|item_currencypack_custom}} |
Revision as of 10:32, 8 January 2024



item_currencypack_medium
is an e0 available in Team Fortress 2. A medium pile of money for the Mann vs. Machine gamemode. When collected, it awards $10 to the defending players.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
FGD Code
//MvM cash piles @include "base.fgd" @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ] @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ] @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]