Info apc missile hint: Difference between revisions
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Note:The FGD data lists
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{{this is a| | {{this is a|brush entity|name=info_apc_missile_hint|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch}} It helps guide rockets ({{ent|apc_missile}} fired by the {{ent|prop_vehicle_apc}}. In short, if the missile can hit a target before that target leaves this volume, the missile will steer towards it. | ||
{{note|The FGD data lists <code>Enable</code> and <code>Disable</code> inputs, but they do not exist in code.}} | {{note|The FGD data lists <code>Enable</code> and <code>Disable</code> inputs, but they do not exist in code.}} |
Revision as of 16:50, 17 May 2024
info_apc_missile_hint
is a brush entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two, and
Half-Life 2: Deathmatch. It helps guide rockets (apc_missile fired by the prop_vehicle_apc. In short, if the missile can hit a target before that target leaves this volume, the missile will steer towards it.

Enable
and Disable
inputs, but they do not exist in code.Keyvalues
- Target (target) ([todo internal name (i)]) <targetname>
- The entity that the missile will guide towards if the conditions are met.