Comp propcombine volume: Difference between revisions
Jump to navigation
Jump to search

Note:If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe
m (Note about a personal problem I had with this. Probably only because my vmf isn't in the game directory which has probably cost me a lot more time than it has saved but who cares, organization!!!1!) |
m (again) |
||
Line 1: | Line 1: | ||
{{Language subpage}} | {{Language subpage}} | ||
[[File:Toolspropcombine.png|left|64px|link=]] | [[File:Toolspropcombine.png|left|64px|link=]] | ||
{{this is a| | {{this is a|e3|name=comp_propcombine_volume|game=Portal 2: Community Edition}} It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them. | ||
{{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}} | {{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}} | ||
Revision as of 11:32, 10 December 2023



comp_propcombine_volume
is an e3 available in Portal 2: Community Edition. It is also available in all games with
TeamSpen's Hammer Addons installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.

Keyvalues
- Name (name) <string>
- Two sets with the same name will be treated as one.
- Model Filter (prop) <model path>
- If set, a combinable model used to filter which others will be combined. The propcombine set will only apply to models which could be combined with this one.
- Skin Filter (skin) <integer>
- The skin for the Model Filter.