BSP: Difference between revisions

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{{disambig}}{{seealso|[[VMAP]], the map file format used in {{source2|4}}, which completely replaces the BSP file format used in previous engines.}}
{{disambig}}{{seealso|[[VMAP]], the map file format used in {{source2|4}}, which completely replaces the BSP file format used in previous engines.}}
'''BSP''' can refer to:
'''BSP''' stands for [[Binary Space Partitioning]].
* {{goldsrc}} [[BSP (GoldSrc)|BSP, the map file format used in GoldSrc.]]
 
** {{quake}} [[BSP (Quake)|BSP, the map file format used by Quake]], of which GoldSrc's BSP format is based upon
It can also refer to the following compiled map formats, which have the {{code|.BSP}} file extension:
* {{src}} [[BSP (Source 1)|BSP, the map file format used in Source 1.]]
* {{goldsrc}} [[BSP (GoldSrc)|BSP30, used by GoldSrc.]]
** {{quake2}} [[BSP (Quake II)|BSP, the map file format used by Quake II]], of which Source 1's BSP format is based upon.
** {{quake}} [[BSP (Quake)|BSP29, used by Quake]], of which GoldSrc's BSP format is based upon
* {{src}} [[BSP (Source 1)|VBSP, used by Source 1.]]
** {{quake2}} [[BSP (Quake II)|BSP38, used by Quake II]], of which Source 1's BSP format is based upon.
** {{titanfall branch}} [[rBSP (Respawn)|rBSP, the modified version of Source 1's BSP format used by Titanfall]]
** {{titanfall branch}} [[rBSP (Respawn)|rBSP, the modified version of Source 1's BSP format used by Titanfall]]
::{{modernConfusion|{{code|rBSP}} is [[Respawn Entertainment]]'s modified version of {{src|2|nt=0|addtext='s}} BSP format, whereas {{code|RBSP}} is {{w|Raven Software|Raven Software's}} modified version of {{quake3|2|addtext='s}} BSP format!}}
::{{modernConfusion|{{code|rBSP}} is [[Respawn Entertainment]]'s modified version of {{src|2|nt=0|addtext='s}} BSP format, whereas {{code|RBSP}} is {{w|Raven Software|Raven Software's}} modified version of {{quake3|2|addtext='s}} BSP format!}}
* [[Binary Space Partitioning|Binary Space Partitioning, the concept.]]
The BSP file extension is also used by the various other {{idtech2|4}} and {{idtech3|4}} map file formats, which are not covered by the scope of this wiki.
The BSP file extension is also used by the various other {{idtech2|4}} and {{idtech3|4}} map file formats, which are not covered by the scope of this wiki.

Revision as of 09:38, 5 December 2023

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This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
See also:  VMAP, the map file format used in Source 2 Source 2, which completely replaces the BSP file format used in previous engines.

BSP stands for Binary Space Partitioning.

It can also refer to the following compiled map formats, which have the .BSP file extension:

Warning.pngRisk of Confusion:rBSP is Respawn Entertainment's modified version of Source Source 1's BSP format, whereas RBSP is Wikipedia icon Raven Software's modified version of Quake III Quake III's BSP format!

The BSP file extension is also used by the various other id Tech 2 id Tech 2 and id Tech 3 id Tech 3 map file formats, which are not covered by the scope of this wiki.