Ai citizen response system: Difference between revisions
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Note:This entity is also in the code for
Portal. Its functionality is not guaranteed.
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{lang | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|e0|name=ai_citizen_response_system|series=Half-Life 2}} If placed in the level, it will manage the responses of [[Npc_citizen|citizens]] to player's actions. Only one should be placed in the map ever. | ||
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This entity is in the [[FGD]] for Alien Swarm, but is removed from games code. | This entity is in the [[FGD]] for Alien Swarm, but is removed from games code. |
Revision as of 13:31, 4 January 2024


ai_citizen_response_system
is an e0 available in Half-Life 2 series. If placed in the level, it will manage the responses of citizens to player's actions. Only one should be placed in the map ever.
This entity is in the FGD for Alien Swarm, but is removed from games code.


Keyvalues
Inputs
- ResponseVitalNPC
- Fire the
CR_VITALNPC_DIED
response.