Weapon gascan: Difference between revisions
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== Outputs == | == Outputs == | ||
{{IO|OnKilled|Fired when entity is killed. {{Note|In {{l4d2|4}} this is the only entity that has this output while in {{l4d|4}} every entity has this output available. This is most likely a bug. }}{{warning|In {{l4d2|4}} This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.}}}} | |||
{{IO|OnKilled|Fired when entity is killed. {{Note|In {{l4d2|4}} this is the only entity that has this output while in {{l4d|4}} every entity has this output available. This is most likely a bug. }}}} | |||
== See Also == | == See Also == | ||
* [[weapon_gascan_spawn]] | * [[weapon_gascan_spawn]] | ||
* [[prop_physics]] | * [[prop_physics]] |
Revision as of 18:22, 2 September 2023
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CGasCan |
Outputs
- OnKilled
- Fired when entity is killed.
Note:In
Left 4 Dead 2 this is the only entity that has this output while in
Left 4 Dead every entity has this output available. This is most likely a bug.
Warning:In
Left 4 Dead 2 This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.