Constraint: Difference between revisions
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(Made somewhat of a list of constraints, to sort them out. Needs completion and verification.) |
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Below is a (so far incomplete and somewhat unconfirmed) list of all contraints: | Below is a (so far incomplete and somewhat unconfirmed) list of all contraints: | ||
====Basic constraints | ====Basic constraints==== | ||
* [[phys_constraint]] constrains distance and rotation. | * [[phys_constraint]] constrains distance and rotation. | ||
* [[phys_lengthconstraint]] constrains distance only. | * [[phys_lengthconstraint]] constrains distance only. | ||
* [[phys_keepupright]] constrains rotation only. | * [[phys_keepupright]] constrains rotation only. | ||
====Specified constraints | ====Specified constraints==== | ||
* [[phys_ballsocket]] constrains distance to the origin specified. | * [[phys_ballsocket]] constrains distance to the origin specified. | ||
* [[phys_hinge]] constrains distance and rotation to the axis specified. | * [[phys_hinge]] constrains distance and rotation to the axis specified. | ||
* [[phys_slideconstraint]] constrains movement to the axis specified. | * [[phys_slideconstraint]] constrains movement to the axis specified. | ||
====Complex constraints | ====Complex constraints==== | ||
* [[phys_pulleyconstraint]] | * [[phys_pulleyconstraint]] | ||
* [[phys_ragdollconstraint]] | * [[phys_ragdollconstraint]] |
Revision as of 14:05, 1 May 2006
Any entity that constrains one or more physically simulated entities (such as func_physbox or prop_physics) to each other.
Below is a (so far incomplete and somewhat unconfirmed) list of all contraints:
Basic constraints
- phys_constraint constrains distance and rotation.
- phys_lengthconstraint constrains distance only.
- phys_keepupright constrains rotation only.
Specified constraints
- phys_ballsocket constrains distance to the origin specified.
- phys_hinge constrains distance and rotation to the axis specified.
- phys_slideconstraint constrains movement to the axis specified.
Complex constraints
- phys_pulleyconstraint
- phys_ragdollconstraint
- phys_spring constrains length and rotation like a spring.