Weapon crowbar: Difference between revisions
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[[Image:hammercrowbar.jpg|frame|right|Crowbar]] | [[Image:hammercrowbar.jpg|frame|right|Crowbar]] | ||
The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a [[prop_physics]]. In [[Half-Life 2 Deathmatch]], players with a rebel player model will spawn with a crowbar, but not a [[weapon_stunstick|stunstick]]. | The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a [[prop_physics]]. | ||
In [[Half-Life 2: Deathmatch]], players with a rebel player model will spawn with a crowbar, but not a [[weapon_stunstick|stunstick]]. | |||
{{basicweapon}} | {{basicweapon}} |
Revision as of 09:46, 20 April 2006
Entity Description
File:Hammercrowbar.jpg
Crowbar
The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a prop_physics.
In Half-Life 2: Deathmatch, players with a rebel player model will spawn with a crowbar, but not a stunstick.