List of L4D2 Campaign Music: Difference between revisions
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{{ | {{Langsp}}{{subpage|[[Soundtrack lists]]}}{{back|Left 4 Dead 2 Level Creation}} | ||
In order to introduce music in a map, change the [[worldspawn]] properties: | In order to introduce music in a map, change the [[worldspawn]] properties: | ||
Revision as of 05:55, 22 July 2023
In order to introduce music in a map, change the worldspawn properties:
- Open Hammer
- Open the map
- Click the Map menu and then select Map Properties... to open the worldspawn properties
Mission type of Music
Select Start Music Type and enter your value:
Type | Value |
---|---|
Start of Campaign (First Mission) | Mission Start |
Other Missions (Second, Third... Finale) | Check Point |
List of Music
The Music Post-Fix String can either come from official soundscripts or a custom one.
Select Music Post-Fix String and enter your value:
Campaign | Code of Music |
---|---|
Default [L4D2] The Parish | Waterfront
|
[L4D2] Dead Center | Mall
|
[L4D2] Dark Carnival | Fairgrounds
|
[L4D2] Swamp Fever | Plankcountry
|
[L4D2] Hard Rain | Milltown
|
[L4D2] The Parish | BigEasy
|
[L4D2 DLC1] The Passing | DeadLight
|
[L4D2 DLC1] The Passing Finale | ThePassing
|
[L4D2 DLC2] The Sacrifice | Sacrifice
|
[L4D2 DLC2] No Mercy | NoMercy
|
[L4D2 DLC3] Crash Course | Garage
|
[L4D2 DLC3] Death Toll | SmallTown
|
[L4D2 DLC3] Dead Air | Airport
|
[L4D2 DLC3] Blood Harvest | Farm
|
[L4D2 DLC3] Cold Stream | ColdStream
|
[L4D2 DLC4] The Last Stand | Lighthouse
|