Func detail blocker: Difference between revisions
		
		
		
		
		
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 Warning:AABB is used for the detail blocking
Warning:AABB is used for the detail blocking
 Note:The blocking of detail sprites only functions during the compile process, effectively making it an internal entity, however the entity is still present while in-game. It is safe to kill the entity via a logic_auto on map spawn to prevent wasted resources.
Note:The blocking of detail sprites only functions during the compile process, effectively making it an internal entity, however the entity is still present while in-game. It is safe to kill the entity via a logic_auto on map spawn to prevent wasted resources.
 Note:This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7
Note:This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7
 Note:This entity is also in
Note:This entity is also in  Garry's Mod.
 Garry's Mod.
		
	
| SirYodaJedi (talk | contribs) mNo edit summary |  (Added note about the function of this entity while in game.) | ||
| Line 2: | Line 2: | ||
| {{entity|func_detail_blocker|type=e2|since=Left 4 Dead}} It disallows [[detail props]] from being placed inside its volume. | {{entity|func_detail_blocker|type=e2|since=Left 4 Dead}} It disallows [[detail props]] from being placed inside its volume. | ||
| {{warning|[[AABB]] is used for the detail blocking}} | {{warning|[[AABB]] is used for the detail blocking}} | ||
| {{note|The blocking of detail sprites only functions during the compile process, effectively making it an internal entity, however the entity is still present while in-game. It is safe to kill the entity via a [[logic_auto]] on map spawn to prevent wasted resources.}} | |||
| {{note|This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7}} | {{note|This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7}} | ||
| {{note|This entity is also in {{gmod|4.1}}.}} | {{note|This entity is also in {{gmod|4.1}}.}} | ||
Revision as of 13:10, 14 July 2023
|  Class hierarchy | 
|---|
| CDetailBlocker | 
|  effects.cpp | 
Template:Entity It disallows detail props from being placed inside its volume.
 Warning:AABB is used for the detail blocking
Warning:AABB is used for the detail blocking Note:The blocking of detail sprites only functions during the compile process, effectively making it an internal entity, however the entity is still present while in-game. It is safe to kill the entity via a logic_auto on map spawn to prevent wasted resources.
Note:The blocking of detail sprites only functions during the compile process, effectively making it an internal entity, however the entity is still present while in-game. It is safe to kill the entity via a logic_auto on map spawn to prevent wasted resources. Note:This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7
Note:This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7 Note:This entity is also in
Note:This entity is also in  Garry's Mod.
 Garry's Mod.