Resourcecompiler: Difference between revisions
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Confirm:Does this tool works with Intel HD Graphics/any other integrated GPUs?
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{{Language subpage|title=resourcecomplier}} | {{Language subpage|title=resourcecomplier}} | ||
{{code|'''resourcecompiler'''}} is a {{source2|4}} command line utility that is able to build most types of source files into compiled resources. It also handles the compilation of [[VMAP]] files from start to finish, running external tools such as [[VRAD3]] and [[VPK]] as required. | {{code|'''resourcecompiler'''}} is a {{source2|4}} command line utility that is able to build most types of source files into compiled resources. It also handles the compilation of [[VMAP]] files from start to finish, running external tools such as [[VRAD3]] and [[VPK]] as required. You can give it source files like ''VMDL'' meshes by dropping it onto the executable or in CLI with a command like {{code|'''./resourcecompiler.exe <full path to source file>'''}}. | ||
Note: The tool does not function on systems without a GPU installed, or without drivers installed. | Note: The tool does not function on systems without a GPU installed, or without drivers installed. | ||
{{confirm|Does this tool works with Intel HD Graphics/any other integrated GPUs?}} | {{confirm|Does this tool works with Intel HD Graphics/any other integrated GPUs?}} |
Revision as of 00:00, 15 July 2023


resourcecompiler is a Source 2 command line utility that is able to build most types of source files into compiled resources. It also handles the compilation of VMAP files from start to finish, running external tools such as VRAD3 and VPK as required. You can give it source files like VMDL meshes by dropping it onto the executable or in CLI with a command like ./resourcecompiler.exe <full path to source file>.
Note: The tool does not function on systems without a GPU installed, or without drivers installed.
