Cry of Fear: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Language subpage}} | {{Language subpage}} | ||
<!-- Add the categories to the main page, not here --> | <!-- Add the categories to the main page, not here --> | ||
{{cof|4}} is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. The game runs on a modified version of {{goldsrc|3.1}} and offers better graphics, new effects (FX), and more, making the graphics closer to {{source|3.1}} engine, it also used detailed textures which was first introduced in {{cscz|3.1}}. | {{cof|4}} is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. Created by '''Team Psykskallar''', who was previously known for {{aom|4}}. The game runs on a modified version of {{goldsrc|3.1}} and offers better graphics, new effects (FX), and more, making the graphics closer to {{source|3.1}} engine, it also used detailed textures which was first introduced in {{cscz|3.1}}. |
Revision as of 06:42, 6 September 2023
Cry of Fear is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. Created by Team Psykskallar, who was previously known for
Afraid of Monsters. The game runs on a modified version of GoldSrc and offers better graphics, new effects (FX), and more, making the graphics closer to Source engine, it also used detailed textures which was first introduced in Counter-Strike: Condition Zero.