Modification: Difference between revisions

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(→‎Installation for Source Engine games: this is automatic installation, not manual installation)
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*'''Dead''' modifications are mods that (often due to loss of interest or internal problems) have ceased development and been abandoned without producing a release.
*'''Dead''' modifications are mods that (often due to loss of interest or internal problems) have ceased development and been abandoned without producing a release.


== Installation for Source Engine games ==
== Installing Source Engine mods ==
To install a modification manually, follow these instructions:
{{todo|Manual installation with {{mono|-game}} parameter (same process as {{GoldSrc}} and {{Quake}}; allows for more complex VPK mounting in [[gameinfo.txt]])}}
To install a modification automatically, follow these instructions:
# Copy the mod folder (with the {{Ent|gameinfo.txt}} file directly inside) into your {{Path|sourcemods}} folder. ({{Path|<Installation path>\Steam\SteamApps\sourcemods}}, for example {{Path|C:\Program Files (x86)\Steam\SteamApps\sourcemods}}.)
# Copy the mod folder (with the {{Ent|gameinfo.txt}} file directly inside) into your {{Path|sourcemods}} folder. ({{Path|<Installation path>\Steam\SteamApps\sourcemods}}, for example {{Path|C:\Program Files (x86)\Steam\SteamApps\sourcemods}}.)
# Start/Restart [[Steam]]. If the mod is available for play, Steam should list it in your Games library.
# Start/Restart [[Steam]]. If the mod is available for play, Steam should list it in your Games library.
{{warning|The {{path|sourcemods}} folder ''must'' be on the same drive as Steam is installed. If there is insufficient drive space, it can instead be installed manually in the base game's directory.}}


== See Also ==
== See Also ==

Revision as of 06:39, 8 June 2023

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A modification, often abbreviated to mod, is an alteration or creation of files for a game engine, which allow it to modify the gameplay style, graphics, environments, models, etc.

Types of Mods

  • Third-party modifications are mods that has not been developed by the original game designer. Mods are typically third-party, as first-party mods are often called expansions.
  • Total conversions (sometimes abbreviated TC) are mods that have altered their original games to such extents (through new models, new animations, new code, among other things) that their original games can no longer be recognized. The amount of work and expertize required for total conversions, makes these types of mods very rare.
  • Dead modifications are mods that (often due to loss of interest or internal problems) have ceased development and been abandoned without producing a release.

Installing Source Engine mods

Todo: Manual installation with -game parameter (same process as GoldSrc and Quake; allows for more complex VPK mounting in gameinfo.txt)

To install a modification automatically, follow these instructions:

  1. Copy the mod folder (with the gameinfo.txt file directly inside) into your 🖿sourcemods folder. (🖿<Installation path>\Steam\SteamApps\sourcemods, for example 🖿C:\Program Files (x86)\Steam\SteamApps\sourcemods.)
  2. Start/Restart Steam. If the mod is available for play, Steam should list it in your Games library.
Warning.pngWarning:The 🖿sourcemods folder must be on the same drive as Steam is installed. If there is insufficient drive space, it can instead be installed manually in the base game's directory.

See Also