Monster osprey (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
Note:The path nodes for this entity must have angles specified for proper movement.
SirYodaJedi (talk | contribs) m (SirYodaJedi moved page Monster osprey (GoldSource Engine) to Monster osprey (GoldSrc)) |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{This is a|name=monster_osprey|e0|game=Half-Life}} | ||
It is a V-22 Osprey used by the USMC. When told to deploy Marines, it checks the amount of {{ent|monster_human_grunt}} entities in a map and uses those to determine what to deploy. | It is a V-22 Osprey used by the USMC. When told to deploy Marines, it checks the amount of {{ent|monster_human_grunt}} entities in a map and uses those to determine what to deploy. | ||
Revision as of 01:32, 9 September 2023
monster_osprey
is an e0 available in Half-Life.
It is a V-22 Osprey used by the USMC. When told to deploy Marines, it checks the amount of monster_human_grunt entities in a map and uses those to determine what to deploy.

Keyvalues
Flags
- Wait Till Seen : [1]
- Gag (No IDLE sounds until angry) : [2]
- MonsterClip : [4]
- No wreckage : [8]
- Prisoner : [16]
- Start inactive : [64]
- Wait for script : [128]
- Pre-disaster : [256]
- Only for use with monster_scientist and monster_barney. Has no effect on aliens.
- Fade corpse : [512]
- Not in Deathmatch : [2048]
- !FGD for some entities.