Info lighting: Difference between revisions

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(Included vehicle props.)
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==Entity Description==
==Entity Description==
An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the props ''Lighting Origin'' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).  
[[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}}


==Availability==
==Availability==

Revision as of 00:01, 30 March 2006

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Entity Description

Info lighting.png

An entity that can be used to change the lighting origin of a prop_static or a vehicle prop. Set the prop's lightingorigin keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

Inputs

Outputs