WinBSPC: Difference between revisions
Jump to navigation
Jump to search
Warning:It is recommended to use Half-Life Unified SDK instead as it's provide better results, this new tool would require manually compile it alongside .NET Desktop Runtime 6 installed, however. But it is still strongly recommended to use this instead of WinBSPC or BSP2MAP.
Confirm:Any commercial use of WinBSPC without prior written consent by the author is prohibited.
Bug:If you double click to the shortcut, it will caused Windows to prompt you to create the shortcut (.lnk) files. Regardless if you click Yes/No, it does nothing, then afterwards, if you continue navigating to the next folder, the same messages pops up again. [todo tested in ?]
Note:Many things arern't hollow with de_nuke.bsp... BSP Viewer's problems don't apply for this map.
Confirm:Things have different heights in
Counter-Strike: Global Offensive than in
Counter-Strike. WinBSPC doesn't seem to offer options for this. For
Counter-Strike: Global Offensive dimensions, see Counter-Strike: Global Offensive/Mapper's Reference. For
Counter-Strike dimensions, see Counter-Strike/Mapper's Reference.
(Added notes as the other decomplier is much better.) |
|||
Line 1: | Line 1: | ||
{{warning|It is recommended to use Half-Life Unified SDK instead as it's provide better results, this new tool would require manually compile it alongside .NET Desktop Runtime 6 installed, however. But it is still strongly recommended to use this instead of WinBSPC or [[BSP2MAP]].}} | |||
Windows BSP Converter ("'''WinBSPC'''") is a utility used to recreate [[.map]] files for {{gldsrc|4}} [[.bsp]] files. Results vary depending on the complexity of a given map. | Windows BSP Converter ("'''WinBSPC'''") is a utility used to recreate [[.map]] files for {{gldsrc|4}} [[.bsp]] files. Results vary depending on the complexity of a given map. | ||
Line 26: | Line 27: | ||
== External links == | == External links == | ||
* [https://gamebanana.com/tools/5030 https://gamebanana.com/tools/5030] | * [https://gamebanana.com/tools/5030 https://gamebanana.com/tools/5030] | ||
* [https://valvedev.info/guide/xJXl | * [https://valvedev.info/guide/xJXl BSP2Map vs. WinBSPC] Comparison of the 2 decompilers (also where the above 2 images were taken from) | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 03:16, 30 April 2023

Windows BSP Converter ("WinBSPC") is a utility used to recreate .map files for GoldSrc .bsp files. Results vary depending on the complexity of a given map.
To create an output file, WinBSPC converts the map into a single solid brush and carves out the geometry it finds in the BSP. The end result is a moderately acceptable brushwork, comparable to other decompilers such as BSP2MAP, with a comparison available below.
Limitations


Examples
Half-Life
crossfire
BSP2MAP's attempt to decompile HL crossfire
Counter-Strike
de_nuke.bsp

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=268s





https://www.youtube.com/watch?v=yA5NJOtXhg8&t=623s
Screenshots
External links
- https://gamebanana.com/tools/5030
- BSP2Map vs. WinBSPC Comparison of the 2 decompilers (also where the above 2 images were taken from)