Template:Fl BaseTrigger: Difference between revisions
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m (fixed an oopise. Forgot a }}) |
m (pushables is only func_pushable) |
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Line 3: | Line 3: | ||
{{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}} | {{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}} | ||
{{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}}}} | {{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}}}} | ||
{{Fl|4| | {{Fl|4|[[func_pushable]]}} | ||
{{Fl|8|Physics Objects}} | {{Fl|8|Physics Objects}} | ||
{{Fl|16|Only player ally NPCs}} | {{Fl|16|Only player ally NPCs}} |
Revision as of 06:27, 27 April 2023
TriggerOnce:
- func_pushable : [4]
- Physics Objects : [8]
- Only player ally NPCs : [16]
- Only clients in vehicles : [32]
- Everything (not including physics debris) : [64]
- Only clients *not* in vehicles : [512]
- Physics debris : [1024]
- Only NPCs in vehicles (respects player ally flag) : [2048]
- Disallow Bots : [4096]
- Correctly account for object mass (
trigger_push
used to assume 100Kg) and multiple component physics objects (car, blob...) : [4096] (in all games since)