Titanfall engine branch: Difference between revisions

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The {{tfbranch|4}} is a third-party {{Source|3.1}} branch using licensed Source Engine code. It is a heavily modified version of the {{p2branch|3.1}} that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development.
The {{tfbranch|4}} is a third-party {{Source|3.1}} branch using licensed Source Engine code. It is a heavily modified version of the {{p2branch|3.1}}<small>[[#References|[1]]]</small> that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development.


== Features ==
== Features ==
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; Modern console support ({{PS4|4}}, {{PS5|4}}, {{Xboxone|4}} and {{XboxXS|4}})
; Modern console support ({{PS4|4}}, {{PS5|4}}, {{Xboxone|4}} and {{XboxXS|4}})
: Of little use to modders, needless to say!
: Of little use to modders, needless to say!
== References ==
1. According to the sequel Titanfall 2's <code>steam.inf or gameinfo.txt</code> containing leftovers appid (620) for {{portal2|4}}
{{Confirm|Is this still the case with the latest version?}}

Revision as of 04:54, 8 April 2023

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The Titanfall branch Titanfall branch is a third-party Source branch using licensed Source Engine code. It is a heavily modified version of the Portal 2 engine branch[1] that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development.

Features

Todo: List all of the features of this modified engine.
Physically Based Rendering
Texture streaming
Better HDR Rendering
Custom in-house Sound System
Modern console support (PlayStation 4 PlayStation 4, PlayStation 5 PlayStation 5, Xbox One Xbox One and Xbox Series X/S Xbox Series X/S)
Of little use to modders, needless to say!

References

1. According to the sequel Titanfall 2's steam.inf or gameinfo.txt containing leftovers appid (620) for Portal 2 Portal 2

Confirm:Is this still the case with the latest version?