Titanfall engine branch: Difference between revisions
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The {{tfbranch|4}} is a third-party {{Source|3.1}} branch using licensed Source Engine code. It is a heavily modified version of the {{p2branch|3.1}} that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development. | The {{tfbranch|4}} is a third-party {{Source|3.1}} branch using licensed Source Engine code. It is a heavily modified version of the {{p2branch|3.1}}<small>[[#References|[1]]]</small> that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development. | ||
== Features == | == Features == | ||
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; Modern console support ({{PS4|4}}, {{PS5|4}}, {{Xboxone|4}} and {{XboxXS|4}}) | ; Modern console support ({{PS4|4}}, {{PS5|4}}, {{Xboxone|4}} and {{XboxXS|4}}) | ||
: Of little use to modders, needless to say! | : Of little use to modders, needless to say! | ||
== References == | |||
1. According to the sequel Titanfall 2's <code>steam.inf or gameinfo.txt</code> containing leftovers appid (620) for {{portal2|4}} | |||
{{Confirm|Is this still the case with the latest version?}} |
Revision as of 04:54, 8 April 2023
The Titanfall branch is a third-party Source branch using licensed Source Engine code. It is a heavily modified version of the Portal 2 engine branch[1] that adds many modifications and improvements that bring Source close to modern standards. This engine branch is still in active development.
Features
Todo: List all of the features of this modified engine.
- Physically Based Rendering
- Texture streaming
- Better HDR Rendering
- Custom in-house Sound System
- Modern console support (
PlayStation 4,
PlayStation 5,
Xbox One and
Xbox Series X/S)
- Of little use to modders, needless to say!
References
1. According to the sequel Titanfall 2's steam.inf or gameinfo.txt
containing leftovers appid (620) for Portal 2
