Portal Companion Collection: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 5: Line 5:
It is developed by Valve, in conjunction with NVIDIA Lightspeed Studios, to be the official port of both Portal and Portal 2 to the Switch, proving that {{source|1}} games can be run on the Switch.
It is developed by Valve, in conjunction with NVIDIA Lightspeed Studios, to be the official port of both Portal and Portal 2 to the Switch, proving that {{source|1}} games can be run on the Switch.
<br/>
<br/>
However, while the main parts of both games are ported, there are some notable differences. For example, in Portal 2, the [[Pti|PTI]], including Workshop support and custom chambers, has been stripped, along with Robot Enrichment, and the UI used in Portal are based of consoles version of [[The_Orange_Box_(Console)|The Orange Box]] UI rather than Steam Deck UI. Other than this, the games are identical to their PC and Nvidia Shield counterparts.
However, while the main parts of both games are ported, there are some notable differences. For example, in Portal 2, the [[Pti|PTI]], including Workshop support and custom chambers, has been stripped, along with Robot Enrichment, and the UI used in Portal are based of consoles (X360/PS3) version of [[The_Orange_Box_(Console)|The Orange Box]] UI rather than Steam Deck UI. Other than this, the games are identical to their PC and Nvidia Shield counterparts.


==See Also==
==See Also==

Revision as of 21:34, 1 April 2023

English (en)Translate (Translate)

The Portal Companion Collection Portal Companion Collection is a bundle of both main games in the Portal Series available on the Nintendo Switch. It contains the following games:

It is developed by Valve, in conjunction with NVIDIA Lightspeed Studios, to be the official port of both Portal and Portal 2 to the Switch, proving that Source games can be run on the Switch.
However, while the main parts of both games are ported, there are some notable differences. For example, in Portal 2, the PTI, including Workshop support and custom chambers, has been stripped, along with Robot Enrichment, and the UI used in Portal are based of consoles (X360/PS3) version of The Orange Box UI rather than Steam Deck UI. Other than this, the games are identical to their PC and Nvidia Shield counterparts.

See Also