Player loadsaved: Difference between revisions
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{{entitytabs|player_loadsaved|goldsrc=1|source=1|main=source}} | |||
{{Entity|player_loadsaved|type=e0}} | {{Entity|player_loadsaved|type=e0}} | ||
==Entity Description== | ==Entity Description== |
Revision as of 07:31, 29 July 2023
Entity Description
Load Auto-Saved game
Keyvalues
- Fade Duration (seconds) (duration) <string>
- Hold Fade (seconds) (holdtime) <string>
- Fade Alpha (renderamt) <integer>
- Fade Color (R G B) (color) <color255>
- Reload delay (loadtime) <string>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Reload
- Ends this game and reloads