Cable: Difference between revisions
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{{shader|Cable}} It is used for [[Cables and Ropes|ropes]] such as those created by the <code>[[keyframe_rope]]</code> and <code>[[move_rope]]</code> entities. | {{this is a|pixel shader|name=Cable}} It is used for [[Cables and Ropes|ropes]] such as those created by the <code>[[keyframe_rope]]</code> and <code>[[move_rope]]</code> entities. | ||
==Parameters== | ==Parameters== | ||
{{MatParam|[[$basetexture]]|texture|The texture for the rope. Should be very small, usually 16x16 to 64x64.}} | {{MatParam|[[$basetexture]]|texture|The texture for the rope. Should be very small, usually 16x16 to 64x64.}} |
Revision as of 18:02, 5 January 2024


Cable
is a Pixel shader available in all Source games. It is used for ropes such as those created by the
keyframe_rope
and move_rope
entities.
Parameters
[[$basetexture|$basetexture]]
[[$bumpmap|$bumpmap]]
[[$vertexcolor|$vertexcolor]]
$MinLight
$MaxLight
$nocull