Grenade: Difference between revisions

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(Link to weapon_frag.)
(-added class hierarchy, cleanup)
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{{stub}}
{{stub}}
{{base point|grenade}} It serves as the basis for Grenades in all source games.
{{CD|CBaseGrenade}}
{{entity|type=e0|grenade}} It serves as the basis for Grenades in all source games.


Note that if you want to add a frag grenade pickup to your level, you may want to use [[weapon_frag]].
{{note|If you want to add a frag grenade pickup to your level, you may want to use [[weapon_frag]]}}
 
__TOC__
==Keyvalues==
{{KV BaseAnimating}}
{{KV BaseEntity}}
 
==Inputs==
{{I BaseAnimating}}
{{I BaseEntity}}
 
==Outputs==
{{O BaseAnimating}}
{{O BaseEntity}}

Revision as of 09:58, 12 August 2023

Stub

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C++ Class hierarchy
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

Template:Entity It serves as the basis for Grenades in all source games.

Note.pngNote:If you want to add a frag grenade pickup to your level, you may want to use weapon_frag