Trigger asw chance: Difference between revisions
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{{lang|title=trigger_asw_chance | {{lang|title=trigger_asw_chance}} | ||
{{entity|trigger_asw_chance|type=e2|game=Alien Swarm}} It has a specified chance of firing each time it's entered. | {{entity|trigger_asw_chance|type=e2|game=Alien Swarm}} It has a specified chance of firing each time it's entered. | ||
{{clr}} | {{clr}} |
Revision as of 09:27, 24 January 2023


Template:Entity It has a specified chance of firing each time it's entered.
See also
Keyvalues
Start Disabled
- Should the trigger start disabled?
Filter Name
- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
Delay Before Reset
- How long after being activated before it can be activated again.
Trigger Chance
- Chance of the trigger firing out (from 0 to 1). 0.1 = 10%, 0.5 = 50% etc.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything(not including physics debris)
- Physics debris
- Only NPCs in vehicles (respects player ally flag)
- Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physobjs (car,blob...) ToDo: Explain in detail
Outputs
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Inputs
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