Hammer Editor Documentation: Difference between revisions

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[[Category:Level Design]][[Category:Tools]]__NOTOC__
[[Category:Level Design]][[Category:Tools]]__NOTOC__
[[Image:Hammer splash.png]]{{clr}}
[[Image:Hammer splash.png]]{{clr}}<br>


== Overview ==
[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]]
[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]]
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games.
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games.


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* Placing [[Entity Creation|entities]] for gameplay.
* Placing [[Entity Creation|entities]] for gameplay.
* Scripting gameplay entities with [[Inputs and Outputs]].
* Scripting gameplay entities with [[Inputs and Outputs]].
* Adding [[:category:AI|AI]] navigation information.
* Adding [[:category:AI|AI navigation]] information for NPCs.
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br>
 
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category newcolumn|rowspan=1|width=60%|background-color=#F7F7F7|border-color=lightgray}}


==Getting Started==
==Getting Started==
* [[Introduction to Editing]] - A introduction to the basic principles of editing with the Hammer Editor.
* [[Introduction to Editing]] -- A introduction to the basic principles of editing with the Hammer Editor.
* [[Your First Map]] - How to create and run a simple map using the Hammer Editor.
* [[Your First Map]] -- How to create and run a simple map using the Hammer Editor.
* [[3D and 2D Views]] - How to navigate the 2D and 3D views.
* [[3D and 2D Views]] -- How to navigate the 2D and 3D views.
* [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source.
* [[Hammer What's New|What's New]] -- New features of the Valve Hammer Editor for Source.
 
==See also==
* [[Source SDK FAQ]] -- Information to help solve some common problems.
* [[Source Mapping Conversion]] -- For users familiar with the Half-Life 1 Map Editing Tools.
* [[Source SDK Release Notes]] -- Find out about current known issues in the Source SDK.
* [[Wikipedia:Valve Hammer Editor|Hammer Editor article on Wikipedia]] (external link)
 
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==Hammer Reference==
==Hammer Reference==
* [[Hammer Menus|Menus]] - Reference guide to the menus and their contents.
* [[Hammer Menus|Menus]] -- Reference for the menus.
** [[Hammer File Menu|File]]
** [[Hammer File Menu|File]]
** [[Hammer Edit Menu|Edit]]
** [[Hammer Edit Menu|Edit]]
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** [[Hammer Window Menu|Window]]
** [[Hammer Window Menu|Window]]
** [[Hammer Help Menu|Help]]
** [[Hammer Help Menu|Help]]
* [[Hammer Dialogs|Dialogs]] - Reference guide to various dialog boxes.
* [[Hammer Dialogs|Dialogs]] -- Reference for dialog boxes and options.
* [[Hammer Toolbars|Toolbars]] - Description of the toolbars and their icons.
* [[Hammer Toolbars|Toolbars]] -- Description of toolbars and icons.
* [[Hammer Hotkey Reference|Hotkey Reference]] - Listing of all keyboard shortcuts.
* [[Hammer Hotkey Reference|Hotkey Reference]] -- Listing of all keyboard shortcuts.


==See Also==
{{category end}}
* [[Source SDK FAQ]] - Information to help solve some common problems.
* [[Source Mapping Conversion]] - For users familiar with the Half-Life 1 Map Editing Tools.
* [[Source SDK Release Notes]] - Find out about current known issues in the Source SDK.
* [[Wikipedia:Valve Hammer Editor|Hammer Editor article on Wikipedia]] (external link)

Revision as of 00:10, 13 March 2006

Hammer splash.png


A Hammer Editor screenshot.

The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.

The Hammer editor can be used for:

  • Creating level architecture -- geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation information for NPCs.
  • Compiling and running game levels.

Getting Started

See also

Hammer Reference