Hammer Editor Documentation: Difference between revisions
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[[Category:Level Design]][[Category:Tools]]__NOTOC__ | [[Category:Level Design]][[Category:Tools]]__NOTOC__ | ||
[[Image:Hammer splash.png]]{{clr}} | [[Image:Hammer splash.png]]{{clr}}<br> | ||
[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]] | [[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]] | ||
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games. | The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games. | ||
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* Placing [[Entity Creation|entities]] for gameplay. | * Placing [[Entity Creation|entities]] for gameplay. | ||
* Scripting gameplay entities with [[Inputs and Outputs]]. | * Scripting gameplay entities with [[Inputs and Outputs]]. | ||
* Adding [[:category:AI|AI]] | * Adding [[:category:AI|AI navigation]] information for NPCs. | ||
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}} | * [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br> | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
{{category newcolumn|rowspan=1|width=60%|background-color=#F7F7F7|border-color=lightgray}} | |||
==Getting Started== | ==Getting Started== | ||
* [[Introduction to Editing]] - A introduction to the basic principles of editing with the Hammer Editor. | * [[Introduction to Editing]] -- A introduction to the basic principles of editing with the Hammer Editor. | ||
* [[Your First Map]] - How to create and run a simple map using the Hammer Editor. | * [[Your First Map]] -- How to create and run a simple map using the Hammer Editor. | ||
* [[3D and 2D Views]] - How to navigate the 2D and 3D views. | * [[3D and 2D Views]] -- How to navigate the 2D and 3D views. | ||
* [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source. | * [[Hammer What's New|What's New]] -- New features of the Valve Hammer Editor for Source. | ||
==See also== | |||
* [[Source SDK FAQ]] -- Information to help solve some common problems. | |||
* [[Source Mapping Conversion]] -- For users familiar with the Half-Life 1 Map Editing Tools. | |||
* [[Source SDK Release Notes]] -- Find out about current known issues in the Source SDK. | |||
* [[Wikipedia:Valve Hammer Editor|Hammer Editor article on Wikipedia]] (external link) | |||
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==Hammer Reference== | ==Hammer Reference== | ||
* [[Hammer Menus|Menus]] - Reference | * [[Hammer Menus|Menus]] -- Reference for the menus. | ||
** [[Hammer File Menu|File]] | ** [[Hammer File Menu|File]] | ||
** [[Hammer Edit Menu|Edit]] | ** [[Hammer Edit Menu|Edit]] | ||
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** [[Hammer Window Menu|Window]] | ** [[Hammer Window Menu|Window]] | ||
** [[Hammer Help Menu|Help]] | ** [[Hammer Help Menu|Help]] | ||
* [[Hammer Dialogs|Dialogs]] - Reference | * [[Hammer Dialogs|Dialogs]] -- Reference for dialog boxes and options. | ||
* [[Hammer Toolbars|Toolbars]] - Description of | * [[Hammer Toolbars|Toolbars]] -- Description of toolbars and icons. | ||
* [[Hammer Hotkey Reference|Hotkey Reference]] - Listing of all keyboard shortcuts. | * [[Hammer Hotkey Reference|Hotkey Reference]] -- Listing of all keyboard shortcuts. | ||
{{category end}} | |||
Revision as of 00:10, 13 March 2006
The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.
The Hammer editor can be used for:
- Creating level architecture -- geometry, texturing, and lighting.
- Placing models (props) created in 3D modeling packages, such as XSI.
- Placing entities for gameplay.
- Scripting gameplay entities with Inputs and Outputs.
- Adding AI navigation information for NPCs.
- Compiling and running game levels.
Getting Started
See also
|
Hammer Reference |