VTEST: Difference between revisions
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{{lang|title=.vtest|vtest}} | {{lang|title=.vtest|vtest}} | ||
'''.vtest''' is a format of Source Engine test scripts. It is the same as | '''.vtest''' is a format of Source Engine test scripts. It is the same as [[.cfg]]. | ||
They can be used to run in-game tests or to automate processes without using .cfg files. | They can be used to run in-game tests or to automate processes without using .cfg files. | ||
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Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2. | Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2. | ||
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Revision as of 00:01, 8 April 2023


.vtest is a format of Source Engine test scripts. It is the same as .cfg.
They can be used to run in-game tests or to automate processes without using .cfg files.
.vtest files must be placed in ModName\testscripts directory and can be runned by launching the engine with -testscript [filename]
command line argument (with .vtest extension).
Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2.