Env tonemap controller infected: Difference between revisions
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Note:Other functionality and all
(Replaced content with "{{:env_tonemap_controller_ghost}} * env_tonemap_controller_ghost") Tag: Replaced |
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{{CD|CEnvTonemapController}} | |||
{{l4d series point|env_tonemap_controller_infected|sprite=env_tonemap_controller.png}} | |||
An entity that controls the [[HDR]] tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes. | |||
{{:env_tonemap_controller_ghost}} | {{:env_tonemap_controller_ghost}} | ||
* [[env_tonemap_controller_ghost]] | * [[env_tonemap_controller_ghost]] |
Revision as of 04:03, 13 November 2022
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CEnvTonemapController |
An entity that controls the HDR tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.


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CEnvTonemapController |

env_tonemap_controller_ghost
is a logical entity available in Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.

Keyvalues / Inputs / Outputs
are same as env_tonemap_controller.