Env embers: Difference between revisions
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{{lang|Env embers}} | {{lang|Env embers|title=env_embers}} | ||
[[File:env_embers.gif|thumb|250px|<code>env_embers</code> demonstration.]] | [[File:env_embers.gif|thumb|250px|<code>env_embers</code> demonstration.]] | ||
{{ | {{entity|env_embers|type=e2}} It spawns fire embers within its volume. For some reason its state can only be changed with the {{ent|Use}} input. | ||
{{code class|CEmbers|effects.cpp}} | {{code class|CEmbers|effects.cpp}} |
Revision as of 07:21, 24 January 2023


Template:Entity It spawns fire embers within its volume. For some reason its state can only be changed with the Use input.
Flags
- Start On : [1]
- Toggle : [2]
- If left off, only one
Use
input will ever be accepted.
Keyvalues
Ember type (particletype) <choices>- Deprecated.
Not present in code. The manner in which embers should appear and disappear.- 0: Normal
- 1: Smooth Fade
- 2: Pulled
- Density (density) <integer>
- Number of particles spawned each second.
- Particle Lifetime (lifetime) <integer>
- Number of seconds each particle lasts for. A certain amount of randomness is added proportional to the time specified here.
- Particle Speed (speed) <integer>
- Number of units moved by particles each second.
- Ember Color (rendercolor) <color255>
- Color of the sprites.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities