Ru/Security Camera: Difference between revisions
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{{lang|Security Camera}}{{p2 topicon|suf=:ru}}{{source topicon|suf=:ru}} | {{lang|Security Camera}}{{p2 topicon|suf=:ru}}{{source topicon|suf=:ru}} | ||
{{finishtranslation | {{finishtranslation}} | ||
[[File:Camera.jpg|right|thumb|150px|Следит постоянно.]] | [[File:Camera.jpg|right|thumb|150px|Следит постоянно.]] | ||
Revision as of 17:09, 6 August 2023

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Камера видеонаблюдения — это не управляемый игроком персонаж (NPC), она автоматически следит за игроком, пока он находится в поле зрения камеры, также как в
Portal. Камера в
Portal 2 не требует func_portal_detector для открепления, в отличие от
Portal.
Создание
- Создайте npc_security_camera с помощью entity tool.
- Поместите энтити в любом месте трёхмерного вида.
- Щёлкните энтити дважды, чтобы настроить её свойства.
Свойства
Skin (вариант текстуры)
Значение Skin 0: чистая Skin 1: грязная