Weapon 357: Difference between revisions

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==Entity Description==
==Entity Description==


[[Image:hammer357.jpg|frame|right|Magnum .357 Revolver]]
[[Image:weapon_357.jpg|frame|right|Magnum .357 revolver]]


The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 12 bullets can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]].
The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 rounds and the revolver if they do not already possess one. Up to 6 | 12 rounds can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]].


{{basicweapon}}
{{basicweapon}}


[[Category:Entities]]
[[Category:Entities]] [[Category:Weapons]]
[[Category:Weapons]]

Revision as of 08:09, 9 March 2006

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Entity Description

Magnum .357 revolver

The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 rounds and the revolver if they do not already possess one. Up to 6 | 12 rounds can be held at a time. A box of bullets can be placed in a map with the item_ammo_357 or item_ammo_357_large entity. The revolver also follows all physics rules as if it were a prop_physics.

Template:Basicweapon