Tf projectile pipe: Difference between revisions
Jump to navigation
Jump to search

Warning:
In code, it is represented by the
Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
Kestrelguy (talk | contribs) m (updated template usage.) |
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
||
| Line 1: | Line 1: | ||
{{lang|Tf projectile pipe}} | {{lang|Tf projectile pipe}}{{this is a|e0|game=tf2|name=tf_projectile_pipe}} | ||
{{tf2 | |||
{{code class|CTFGrenadePipebombProjectile|game/shared/tf/tf_weapon_grenade_pipebomb.cpp}} | {{code class|CTFGrenadePipebombProjectile|game/shared/tf/tf_weapon_grenade_pipebomb.cpp}} | ||
Revision as of 08:26, 7 January 2024
tf_projectile_pipe is an e0 available in
Team Fortress 2.
- The
{{{game}}}parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toTeam Fortress 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
CTFGrenadePipebombProjectileclass, defined in thegame/shared/tf/tf_weapon_grenade_pipebomb.cppfile.
Description
tf_projectile_pipe is the projectile fired by grenade launchers. It is a physics object and explodes either on a timer or when it hits an enemy player or building.