Tf logic holiday: Difference between revisions
		
		
		
		
		
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|  (Updated wrong input names.) | mNo edit summary | ||
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| {{ | {{TF2 topicon}} | ||
| {{ | {{Lang}} | ||
| {{Stub}} | |||
| ==Entity description== | {{tf2 entity|tf_logic_holiday}} | ||
| == Entity description == | |||
| Holiday Entity. This is used to force a specific holiday on a map, usually Halloween. | Holiday Entity. This is used to force a specific holiday on a map, usually Halloween. | ||
| This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input. | This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input. | ||
| ==Keyvalues== | == Keyvalues == | ||
| {{KV Targetname}} | {{KV Targetname}} | ||
| {{KV|Holiday|choices|Controls the special events.}} | {{KV|Holiday|choices|Controls the special events.}} | ||
| Line 21: | Line 24: | ||
| {{todo|See if there are other effects associated with the events.}} | {{todo|See if there are other effects associated with the events.}} | ||
| ==Inputs== | == Inputs == | ||
| {{I Targetname}} | {{I Targetname}} | ||
| {{IO|HalloweenSetUsingSpells|Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable){{note|This affects whether or not players drop spells on death and whether or not spells appear on the HUD. [[tf_spell_pickup|Spells placed in the map via. Hammer]] will work regardless.}}|param=integer}} | {{IO|HalloweenSetUsingSpells|Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable){{note|This affects whether or not players drop spells on death and whether or not spells appear on the HUD. [[tf_spell_pickup|Spells placed in the map via. Hammer]] will work regardless.}}|param=integer}} | ||
| {{IO|Halloween2013TeleportToHell|Teleport all players to hell.|param=string}} | {{IO|Halloween2013TeleportToHell|Teleport all players to hell.|param=string}} | ||
| ==Outputs== | == Outputs == | ||
| {{O Targetname}} | {{O Targetname}} | ||
Revision as of 12:45, 16 March 2023

 
Entity description
Holiday Entity. This is used to force a specific holiday on a map, usually Halloween.
This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Holiday ([todo internal name (i)]) <choices>
- Controls the special events.
- Value - Description - None - No special event. - Birthday - Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map. - Halloween - Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players. 
Todo: See if there are other effects associated with the events.
Inputs
- HalloweenSetUsingSpells <integer>
- Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable) Note:This affects whether or not players drop spells on death and whether or not spells appear on the HUD. Spells placed in the map via. Hammer will work regardless. Note:This affects whether or not players drop spells on death and whether or not spells appear on the HUD. Spells placed in the map via. Hammer will work regardless.
- Halloween2013TeleportToHell <string>
- Teleport all players to hell.
























