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Tf logic holiday: Difference between revisions

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(Updated wrong input names.)
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{{tf2 point|tf_logic_holiday}}
{{TF2 topicon}}
{{stub}}
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{{Stub}}


==Entity description==
{{tf2 entity|tf_logic_holiday}}
 
== Entity description ==
Holiday Entity. This is used to force a specific holiday on a map, usually Halloween.
Holiday Entity. This is used to force a specific holiday on a map, usually Halloween.


This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input.
This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input.


==Keyvalues==
== Keyvalues ==
{{KV Targetname}}
{{KV Targetname}}
{{KV|Holiday|choices|Controls the special events.}}
{{KV|Holiday|choices|Controls the special events.}}
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{{todo|See if there are other effects associated with the events.}}
{{todo|See if there are other effects associated with the events.}}


==Inputs==
== Inputs ==
{{I Targetname}}
{{I Targetname}}
{{IO|HalloweenSetUsingSpells|Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable){{note|This affects whether or not players drop spells on death and whether or not spells appear on the HUD. [[tf_spell_pickup|Spells placed in the map via. Hammer]] will work regardless.}}|param=integer}}
{{IO|HalloweenSetUsingSpells|Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable){{note|This affects whether or not players drop spells on death and whether or not spells appear on the HUD. [[tf_spell_pickup|Spells placed in the map via. Hammer]] will work regardless.}}|param=integer}}
{{IO|Halloween2013TeleportToHell|Teleport all players to hell.|param=string}}
{{IO|Halloween2013TeleportToHell|Teleport all players to hell.|param=string}}


==Outputs==
== Outputs ==
{{O Targetname}}
{{O Targetname}}

Revision as of 12:45, 16 March 2023

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Template:Tf2 entity

Entity description

Holiday Entity. This is used to force a specific holiday on a map, usually Halloween.

This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Holiday ([todo internal name (i)]) <choices>
Controls the special events.
Value Description
None No special event.
Birthday Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map.
Halloween Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players.
Todo: See if there are other effects associated with the events.

Inputs

HalloweenSetUsingSpells <integerRedirectInput/integer>
Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable)
Note.pngNote:This affects whether or not players drop spells on death and whether or not spells appear on the HUD. Spells placed in the map via. Hammer will work regardless.
Halloween2013TeleportToHell <stringRedirectInput/string>
Teleport all players to hell.

Outputs