Tf projectile spellbats: Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{tf2 point|tf_projectile_spellbats}}
{{this is a|e0|game=tf2|name=tf_projectile_spellbats}}


{{code class|CTFProjectile_SpellBats|tf_weapon_spellbook.cpp}}
{{code class|CTFProjectile_SpellBats|tf_weapon_spellbook.cpp}}

Revision as of 09:34, 7 January 2024

tf_projectile_spellbats is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
C++ In code, it is represented by theCTFProjectile_SpellBatsclass, defined in thetf_weapon_spellbook.cppfile.

Entity Description

Magic spell that spawn bats upon impact. It deals damage within a hard coded 250 hammer unit radius, and has a hard coded 0.01 model scale.

Keyvalues

Inputs

Outputs

See Also

Magic spells