Template:Fl NavAttributeRegion: Difference between revisions
		
		
		
		
		
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 Note:In
Note:In  , these values are also usable with the spawn attribute methods found in the
, these values are also usable with the spawn attribute methods found in the
		
	
| m (!FGD) | m (Moved the description outside the scrolling box) | ||
| Line 2: | Line 2: | ||
| {{lang|Template:Fl NavAttributeRegion}} | {{lang|Template:Fl NavAttributeRegion}} | ||
| </noinclude> | </noinclude> | ||
| Effects of these attributes are found at the [[List of L4D Series Nav Mesh Attributes]] page.{{ScrollBox|title=NavAttributeRegion| | |||
| Effects of these attributes are found at the [[List of L4D Series Nav Mesh Attributes]] page. | |||
| {{Fl|2|<code>EMPTY</code>}} | {{Fl|2|<code>EMPTY</code>}} | ||
| {{Fl|4|<code>STOP_SCAN</code>|nofgd=1}} | {{Fl|4|<code>STOP_SCAN</code>|nofgd=1}} | ||
Revision as of 07:55, 31 October 2021
Effects of these attributes are found at the List of L4D Series Nav Mesh Attributes page.
NavAttributeRegion:
- EMPTY: [2]
- STOP_SCAN: [4] !FGD
- BATTLESTATION: [32]
- FINALE: [64]
- PLAYER_START(Mission start) : [128]
- BATTLEFIELD: [256]
- NOT_CLEARABLE: [1024]
- CHECKPOINT: [2048]
- OBSCURED: [4096] !FGD ( ) )
- NO_MOBS: [8192]
- THREAT: [16384] !FGD
- RESCUE_VEHICLE: [32768] !FGD ( ) )
- RESCUE_CLOSET: [65536] !FGD ( ) )
 Note:In
Note:In  , these values are also usable with the spawn attribute methods found in the
, these values are also usable with the spawn attribute methods found in theTerrorNavAreaVScript class.