Your First Map: Difference between revisions

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# [[Saving and Compiling]]
# [[Saving and Compiling]]


Once complete, users may wish to move on to [[your first advanced mapping tutorials]].
Once complete, users may wish to look at the [[:Category:Level Design|Level Design Category]] from more advanced articles.


[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 11:58, 15 February 2006

A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Adding Entities
  7. Adding Light
  8. Adding Prop Models
  9. Saving and Compiling

Once complete, users may wish to look at the Level Design Category from more advanced articles.