Tf logic raid: Difference between revisions
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m (using ent template instead) |
m (linked raid to tf wiki's (it exists although incomplete), and added {{code class}} for consistency I guess) |
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Line 1: | Line 1: | ||
{{obsolete|entity=1}} | {{obsolete|entity=1}} | ||
{{Ent_not_in_game}} | {{Ent_not_in_game}} | ||
{{tf2 point|tf_logic_raid}} This was used to detect a Raid map, a gamemode for an early iteration of [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine]. The code for the gamemode still exists, but is now entirely disabled. | {{tf2 point|tf_logic_raid}} This was used to detect a [https://wiki.teamfortress.com/wiki/Raid Raid] map, a gamemode for an early iteration of [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine]. The code for the gamemode still exists, but is now entirely disabled. | ||
{{code class|CRaidLogic|tf_raid_logic.cpp}} | |||
== See Also == | == See Also == | ||
*{{ent|tf_logic_boss_battle}} | *{{ent|tf_logic_boss_battle}} | ||
*{{ent|tf_logic_mann_vs_machine}} | *{{ent|tf_logic_mann_vs_machine}} |
Revision as of 09:17, 23 July 2021

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
tf_logic_raid
is a point entity available in Team Fortress 2. This was used to detect a Raid map, a gamemode for an early iteration of Mann vs. Machine. The code for the gamemode still exists, but is now entirely disabled.